Dragon Quest Walk Dragon Quest 10 Super High Difficulty Quest

Dragon Quest Walk Dragon Quest 10 Super High Difficulty Quest

Welcome to Dragon Quest Walk Tutorials!
In this video, I will be doing the Super High Difficulty Quest for the Dragon Quest 10 Event!
When initially trying this quest, I was having difficulty getting pass the first battle. This led me to exhaust some of my healing items, so I took a break and did some research. After the research I came up with a strategy that worked for me that would lessen the amount of damage I would take from the breath attacks of the enemies. In this video, you will see my strategy for the first battle and how I get through the second and third battles with no problems.
My party will consist of a Sage Healer (90), Battle Master Attacker (90), Ranger Attacker (90), and Paladin Healer (90).
If you would like the details about the characters, here is the information on their equipment and souls.

Sage (Healer) Equipment and Souls
Holy Wind Staff
Behomara
A spell that recovers the HP of all party members
Angel’s Singing Voice
Singing like an angel, recovers a fallen party member with 50% HP

Holy Wind Crown
+4% HP Spell Recovery Effectiveness
+1% HP Skill Recover Effectiveness (Sage)
+1% Spell Crit Rate (Sage)

Holy Wind Angel’s Raiment (Chest)
+4% HP Spell Recovery Effectiveness
+1% HP Skill Recover Effectiveness (Sage)
+1% Spell Crit Rate (Sage)

Clothes of Enlightenment (Leggings)
+3% HP Spell Recovery Effectiveness
Recover 5 MP at the start of your turn

Underworld Beast King Nergel
+10% Spell Damage
+7% HP Recovery Spell Effectiveness
Recover 20 HP at the start of your turn

Unicorn
+10% HP Recovery Skill Effectiveness
+10% Mera Resistance
+3% Spell Damage (Night)
+2% HP Recovery Skill Effectiveness (When HP is below 50%)

Destruction God Shido
+10% HP Recovery Skill Effectiveness
+5% HP Recovery Skill Effectiveness (When HP is under 20%)

Bobonga
+10% HP Recovery Skill Effectiveness

S Grade Soul Pearl
+10% HP Recovery Skill Effectiveness
+40 Max MP
S Grade Kagura Bell Soul Pearl
+12% HP Recovery Skill Effectiveness
Recover 7 MP at the start of your turn

Battle Master Equipment and Souls
Champion’s Axe
Strike of All Creation
With the power to split all things, this attack does 330% Gira weapon damage to all enemies

Raging Head
+6% Gira Weapon & Physical Technique Damage
+3% Gira Weapon & Physical Technique Damage (HP is above 100%)

Underworld King’s Garments (Chest)
+6% Gira Weapon & Physical Technique Damage

Dragonlord’s Armor (Leggings)
+5% Gira Damage

Bone Knight Awakened
+7% Gira Weapon & Physical Technique Skill Damage
+7% Dorma Resistance

Orgodemir (Mega Monster)
+7% Gira Special Skill Damage
+3% Resistance to Status Effects

Underworld King Nergel
+10% Gira Weapon & Physical Technique Damage
+7% Dorma Resistance

Mecha Vearn
+10% Gira Damage

S Grade Soul Pearl
+10% Damage to Dragons
+7% Gira Weapon & Physical Technique Damage
A Grade Soul Pearl
+7% Damage to Dragons
+5% Gira Weapon & Physical Technique Damage

Ranger Equipment and Souls
Dragon Killer
Burning Fang
Gathering flame, this does 250% Mera physical technique damage to all enemies and has a chance to lower the power of enemy breath attacks

Flame Lion Headband
+5% Mera Special Skill Damage
+1% Physical Technique Skill Damage (Ranger)
+1% Evasion Rate (Ranger)

Heavenly Garment of the Great Hero (Chest)
+6% Mera Weapon & Physical Technique Damage
+3% All Attribute Damage (Sunny)

Heavenly Garment of the Great Hero (Leggings)
+6% Mera Weapon & Physical Technique Damage
+3% All Attribute Damage (Sunny)

Gigant Dragon Awakened
+10% Mera Damage
+10% Gira Resistance

God of Darkness Rapthorne
+7% Mera Weapon & Physical Technique Damage

Onikonbo
+10% Mera Weapon & Physical Technique Damage
+3% Critical Hit Rate

Dragon Lord
+5% Mera Damage
Recover 3MP at the start of the turn

S Grade Ifram Soul Pearl 1
+10% Mera Damage
S Grade Ifram Soul Pearl 2
+10% Mera Damage

Paladin (Healer/Debuffer) Equipment and Souls
Holy Wind Staff
Behomara
A spell that recovers the HP of all party members
Angel’s Singing Voice
Singing like an angel, recovers a fallen party member with 50% HP

Satori Crown
+3% Spell HP Recovery Effectiveness

Satori Robes (Chest)
+5% Spell HP Recovery Effectiveness

Worg Armor (Leggings)
Gain 5 HP at the start of your turn

Bone Fighter
+7% Mera Resistance
+7% Knock Down Resistance
+5% to Item & HP Recovery Skill Effectiveness taken in by the character

Underworld Beast King Nergel
+7% HP Recovery Spell Effectiveness
Recover 20 HP at the start of your turn

Unicorn
+10% HP Recovery Skill Effectiveness
+10% Mera Resistance
+2% HP Recovery Skill Effectiveness (When HP is below 50%)

Destruction God Shido
+10% HP Recovery Skill Effectiveness
+5% HP Recovery Skill Effectiveness (When HP is under 20%)

S Grade Soul 1
+10% HP Recovery Skill Effectiveness
S Grade Soul 2
+10% HP Recovery Skill Effectiveness

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